TERRY BEVERIDGE
Sr. Media Specialist Lead 2D/3D Generalist

8223 Bayliss Ct.
Orlando FL 32828
407.929.9338
tbeveridge@gmail.com

EXPERIENCE

I am an Illustrator, Graphic Artist, and Senior Media Specialist (Lead) who has been working since 1989 producing traditional and digital illustrations and graphics, interface designs, 3D models, and 3D animations for a variety of government and commercial projects. I have also served as a lead artist on multiple projects, directing visual style and standards, and establishing and maintaining configuration management for media tracking. I consider myself a critical thinker and effective troubleshooter, and I feel confident and comfortable multitasking. I am not afraid to ask questions, and I have good common sense and a keen eye for detail.


Carley Corporation, Orlando FL —Sr. Media Specialist III (Lead)

November 2003 - November 2025 Clearance level: secret / active

Carley Corporation is a leader in the DOD space creating and developing computer-based training and simulation. I led teams of artists and  also produced 2D/3D graphics  alongside my team members staying current and proficient with the industry standard software packages. 

Designed and developed GUI interfaces, graphic templates, graphic style guides and standards that a team would follow to produce consistent assets quickly. Interacted daily with  Instructional Designers, Programmers, and Management to ensure products were accurately produced and schedules were maintained.

Traveled to Navy bases around the U.S. for many photoshoots to take pictures and videos that would be used as reference to produce 2D graphics and complex 3D models.

Some of the more recent projects worked are: Ready Relevant Learning (RRL), FY22, ALS, Triton, MQ-9 Reaper and many more


OCI/StarMedia/FPMI, Orlando FL — Graphic Artist

December 1998 - November 2003

This job was very similar to the above job except I was not a lead. I was just getting into the DOD computer based training space.

Responsibilities included interface design, 3D modeling, 3D animation, I did illustration work as well since I’m a traditional artist as well.

MTVR- For the MTVR contract I was responsible for the 3D modeling and animation of various systems throughout the vehicle. My main area of focus was the undercarriage and miscellaneous parts under the hood and in the cab.


Gonzalez Graphics, Madison Heights MI— Assistant Coordinator - TECHNICAL ILLUSTRATOR

1994 - 1998

As a Technical Illustrator and Coordinator, I led a team of six in producing high-quality technical illustrations, ensuring the accuracy of drawings, digital edits, and supporting information prior to delivery to General Motors. I provided both manual and electronic illustrations for Production Assembly Documents and worked directly with GM engineers and stakeholders to deliver custom visuals that met precise project requirements. My work included creating detailed technical artwork from blueprints, photographs, and physical mock-up vehicles to support efficient manufacturing and assembly processes.

EDUCATION

Macomb CC, Macomb MI — Certified in Graphics and Commercial Art

1988 - 1991

SKILLS

3D Studio Max, Adobe CS: Photoshop, Illustrator, After FX, Premiere, Flash/Animate, Substance Painter, Adobe InDesign, Clip Studio Paint, Polyunwrapper, UVpackmaster

AI tools: Adobe FireFly, Free Pix

Familiarity with Cinema 4d, Nuke, exposure to Unity



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